Soubor:Instructor settings.jpg
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Poznámky ze souboru JPEG | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.63.3.85" gui_version:t="1.63.3.94" build_date:t="Nov 25 2016" build_time:t="13:02:37" build_number:i=8164 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 980" cur_time:i=1480355200 video_vendor_info:t="GeForce GTX 980, ver: 37595, 8191 MB (8192 MB), 135 MHz / 3505 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1, notebook" t_after_start:t="212.07" } camera{ pos:p3=1810.52, 60.6041, -1093.12 dir:p3=-0.543312, -0.0697645, -0.836627 itm:m=[[-0.838671, 4.48097e-12, 0.544639] [-0.0379965, 0.997563, -0.0585095] [-0.543312, -0.0697645, -0.836627] [1810.52, 60.6041, -1093.12]] type:i=9 } location{ hangar:b=yes scene:t="" missionFile:t="" environment:t="" weather:t="" } skies{ sky{ mie_height:p2=0.7, 0.7 mieG:p2=0.45, 0.45 betaMScale:p2=0.5, 0.5 clouds_overcast:p2=0.5, 0.5 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 } clouds_gen{ humidity:p2=0.529378, 0.529378 persistence:p2=0.67412, 0.67412 asymmetry:p2=0.166418, 0.166418 seed:i=25956 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=4.22836, 4.22836 thickness:p2=4.7782, 4.7782 light_extinction:p2=3.43375, 3.43375 amb_extinction_mul:p2=1.30913, 1.30913 } clouds_render{ silver_lining:p2=0.946217, 0.946217 sun_light:p2=0.214362, 0.214362 ambient:p2=0.288998, 0.288998 silver_lining_eccentricity:p2=0.0897522, 0.0897522 } strata_clouds{ amount:p2=0.304022, 0.304022 altitude:p2=8, 8 } } player{ pos:p3=1806.49, 58.8691, -1099.33 dir:p3=0.245307, 0, 0.969445 tm:m=[[0.245307, 0, 0.969445] [0, 1, 0] [-0.969445, 0, 0.245307] [1806.49, 58.8691, -1099.33]] vel:p3=-0, 0, -0 full_name:t="Aufklärungspanzer 38(t)" model_name:t="pzkpfw_38t_Aufklarungspanzer" file_name:t="tankModels/germ_pzkpfw_38t_Aufklarungspanzer" blk:t="gameData/units/tankModels/germ_pzkpfw_38t_Aufklarungspanzer.blk" model_pos:p3=1806.49, 58.9, -1099.33 current_unit_name:t="germ_pzkpfw_38t_Aufklarungspanzer" loaded_unit_name:t="germ_pzkpfw_38t_Aufklarungspanzer" loaded_skin:t="" } network{ hid:t="18b807" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" language:t="English" use_release_candidate:b=no tencent:b=no rdseed:i=2705 releaseChannel:t="" doShowDriversOutdated:b=yes clientType:t="auto" graphicsQuality:t="custom" use_gamepad_interface:b=no clientBitType:t="auto" video{ mode:t="fullscreen" postfx_antialiasing:t="high_fxaa" vsync:b=no adaptive_vsync:b=no resolution:t="1920 x 1080" instancing:t="auto" compatibilityMode:b=no driver:t="auto" alpha_to_coverage:b=yes disableFlipEx:b=no oculus:b=no windowed:b=no pxFonts:b=yes vrMode:b=no } graphics{ advancedShore:b=yes fxDensityMul:r=1 tireTracksQuality:i=3 enemiesQuality:t="low" waterReflectionTexDiv:i=2 clipmapScale:r=1.5 backgroundScale:r=1 anisotropy:i=16 lenseFlares:b=yes grassRadiusMul:r=1.8 shadowQuality:t="ultrahigh" cloudsQuality:i=0 skyQuality:i=1 rendinstDistMul:r=2.2 dirtSubDiv:i=2 texquality:t="high" enableSuspensionAnimation:b=yes landquality:i=4 lastClipSize:i=8192 panoramaResolution:i=4096 physicsQuality:i=5 foamQuality:t="ultrahigh" } launcher{ carouselImagesListUrlOverride:t="127.0.0.1:23456/web/carousel-images.csv" startup_with_windows:b=no hide_to_tray_option:b=yes enableCarousel:b=no carouselHtmlUrlOverride:t="127.0.0.1:23456/web/carousel.html" overrideCarouselUrls:b=yes preload:b=no enable_carousel:b=yes bg_update:b=yes } render{ fxReflection:b=yes grass:b=yes waterReflection:b=yes rendinstGlobalShadows:b=yes wake:b=yes softFx:b=yes haze:b=yes ssaoQuality:i=2 shadows:b=yes waterRefraction:b=yes ssrQuality:i=2 motionBlur:b=no } download{ dnl_speed_rate:i=1000 upl_speed_rate:i=1000 tracker_exchange:b=yes upl_limit:b=no peer_exchange:b=yes UTP2:b=yes seeding_on:b=yes DHT:b=yes dnl_limit:b=no } directx{ d3d9ex:b=yes maxaa:i=4 } yunetwork{ enableWebStatus:b=no webStatusPort:i=23456 webStatusLocalhostOnly:b=yes isExpertMode:b=no curCircuit:t="production" } oculus{ maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 magnetometerEnabled:b=no k1:r=0.5 fovMul:r=1.2 edgeScale:r=0.95 k2:r=0.666 } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes }} |